AI Insights · Timothy · October 2021
Top 5 Tank Games on Android in Finland Q3 2021
In Q3 2021, Finland's top tank games on Android showcased varied performance trends in downloads, revenue, and active users. Data from Sensor Tower reveals key insights into these metrics.
In Q3 2021, Finland's top tank games on the Android platform exhibited a range of performance trends in weekly downloads, revenue, and active users. Here’s a closer look at the top 5 tank games based on data from Sensor Tower.
War Machines:Tanks Battle Game by Wildlife Studios had a notable increase in weekly revenue, starting at approximately $1.4K in late June and peaking at around $2.6K by the end of September. The weekly downloads fluctuated, peaking at 256 in late July, before settling around 113 in the final week of September. Active users saw a decline, from 1.6K in late June to just over 1K by the end of the quarter.
World of Tanks Blitz from Wargaming Group also showed interesting trends. Weekly revenue started at approximately $2.3K at the beginning of the quarter, saw some dips and peaks, and ended around $1.8K in late September. Downloads remained relatively stable, hovering around the 100 mark, with minor fluctuations. Active users showed a slight decrease, from 960 in late June to 870 by the end of September.
Tank Stars by CASUAL AZUR GAMES experienced a steady decline in weekly active users, from 6.4K in late June to 3.2K by the end of September. Revenue saw a peak of $134 in late July but generally remained low, around $24 by the end of the quarter. The downloads also decreased, starting at 1.2K and dropping to around 444 by the end of September.
Furious Tank: War of Worlds from Click.18 Mobile had modest performance metrics. Revenue saw a slight increase, peaking at $76 in early September. Downloads were minimal, peaking at 32 in late August but dropping to 8 by the end of September. Active users data was sparse but showed a slight increase from 10 in early August to 22 in late August.
Hills of Steel 2 by Superplus Games demonstrated consistent trends. Revenue fluctuated slightly, starting at $25 in late June and ending around $5 by late September. Downloads remained steady, mostly between 40 and 73 weekly. Active users showed a small increase from 59 in late June to 69 by the end of September.
These insights highlight the diverse performance of tank games on the Android platform in Finland during Q3 2021. For more detailed analytics and insights, visit Sensor Tower.